Suggestions for weapons in this forum post.
Firstly, weapons should be made droppable. Both voluntaraly and on death. Congress would have to make gun dealing illegal.
More on that in the inventory system :Unrealisticness of inventory
Weapons
Right now the weapons system in firestone is very horrible. Civillians have (automatic rifles) and usually in real life civillians would get semi auto rifles, magazine sizes need to be edited to make civillians have less magazine size, all departments should get a semi auto rifle and SWAT / CRT having a automatic rifle, etc.
Civillian Grade Weapons:
Pistol 1 || 8 rounds per magazine || 4 shot kill || Cost: 600 Legal 2000 illegal || Fire rate: .25 second
Pistol 2 || 6 rounds per magazine || 4 shot kill || Cost: 475 Legal 1700 illegal || Fire rate: .30 second
Shotgun || 5 rounds per magazine || 2 shot kill (1 shot in head) || Cost: 3000 Legal N/A Illegal || Fire rate:
2 seconds per shot
Semi Automatic Rifle || 10 rounds per magazine || 4 shot kill || Cost: 3000 Legal 2000 Illegal | Fire rate .10 seconds per shot
Rifle (Simmilar to v2 M4) || 10 rounds per magazine || 2 shot kill || Cost: 2000 Legal 2500 illegal || Fire rate: 2 seconds per shot
Police Grade Weapons:
Police Pistol: 16 rounds per magazine || 3 shot kill || Fire rate: .25 seconds
Police Shotgun: 10 rounds per magazine || 1 shot kill || Fire rate: 2 seconds
Police Semi Auto (Given to normal police officers) || 30 rounds per magazine || 5 shot kill || .25 seconds per shot
Police Auto (SWAT & CRT) || 50 rounds per magazine || 2 shot kill || Automatic fire rate
This is just a suggestion about how I think gun mechanics should be to make the game more realistic, comment below.