Unrealisticness of inventory

Inventory should be added:
I talked about inventory in another post but this post will go into more detail.

Types of inventory

Pocket Inventory

Extremley limited space.

Backpack inventory.

ingame purchasable backpacks to add a backpack inventory,

Vehicle inventory

The ability to store items in a vehicle.

House inventory

The addition of the purchasing of a home so that you are allowed to store items in a home. Additionaly instead of this you can add Storage facilities where you can store items there at either no cost or for a cost.

Robbery & Pickpocketing

Your pocket and backpack inventory would be robbable However your house or storage facility inventory would not be robbable nor would your vehicle inventory be robbable.

How it would work:

Someone would approach behind you and would hold a button to rob your backpack inventory, for example. They would hold the button C for 5 seconds until they are able to rob your inventory. *While they are holding the button C you would be able to know that they were trying to rob you because you would see “(Name) is trying to rob you!” After they know that they are being robbed They can prevent the robbery by turning around (The robber would need to rob from behind you in order to rob.) If the robbery is successful they can transfer your inventory’s items into theirs through pocket or backpack.

Pocket inventory would be the the easiest to rob, with the least amount of time needed to hold before you have access to their inventory. Backpack would be more harder as it would take longer to steal.

Saving inventory

Your house inventory or storage facility inventory would be saved. It would not be destroyable either. (Unless destroyed by a fire)

Your pocket and backpack inventory would save until you either died or you were robbed.

Your vehicle inventory would save until your car was completley destroyed. (Read: Unrealisticness of car damage)

Dropping of inventory

You are able to drop your backpack and pocket inventory

When you die ingame your backpack and pocket inventory would be dropped, and others would be able to salvage your items.

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ok we get the idea, V2 is trash and none of this will be added. Try using one forum called “Firestone is Unrealistic”.

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In sort of ways it would be kinda like mayflower however unlike mayflower there would also be home and storage facility inventory and backpack inventory and mayflower doesnt have backpack or home and storage inventory

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@Fastbird4 would be too long of a post to put everything into one

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Could be nice for V3, but what if your afk while being robbed?

Then place the items in your vehicle or home and storage inventory. @Mahat100

What if they then burn up while your afk?

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Home and storage inventory would not be able to be destroyed so place them there.

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again wrong category, moving it to development suggestions

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I thought items in there could be destroyed by fire :thinking:

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ah yes, nothing like someone pig pocketing my fucking cuffs, gun, taser,

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Officer tools would or should be non pickpocketable

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1st: We pull giant things out of our pockets such as cones and flares and a automatic rifle.
2nd: We use the roblox inventory system.
3rd: We can’t buy houses.
4th: Our stuff doesn’t even save which is really dumb because people spend like lots of money on stuff and if the server crashes or dies out, its just a BIG waste of money

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