First of all, thank you for responding. Now onto the fun part.
I am not the problem here, I am sure you misunderstood my message. As I said many times before, I really enjoyed roleplaying before V2 was released, it was the thing that initially attracted me to Firestone, so I would happily go back to pre-release V2 quality of roleplay. All the people roleplaying MVAs and stuff, that was so cool. But this is not what Firestone is anymore, and all the people who keep pretending it is are just lying to themself and others around them and only contribute to the problem by not acknowledging it. Saying that Firestone is still a roleplay state is like saying that you like blue while haveing only red clothes.
I know, that the FRP guide was made to prevent toxicity ingame, but that’s exactly my point that it does so ineffectively, it only prevents some actions, a lot of things are not regulated and enforced, nobody requires you to uphold some level of quality roleplay, as I said, the FRP guide is rather game rules, than roleplay rules. But even then, it does not guarantee 100% punishments for violating it unless you are “lucky”. I am aware of what metagaming is, when I said that the FRP guide uses fancy words, I meant that FRP guide does not cover a lot of actual roleplay aspects, when, as I said, a lot of roleplay aspects do not work without eachother. However I must actually point out that metagaming is one of the good things in the FRP guide, don’t take me wrong.
I don’t find much enjoyment in enforcing the law, otherwise I’d just join FSP or SCSO, I do find enjoyment in roleplay, but it is mostly not present in Firestone, so I have to find enjoyment in something else and that is catching criminals. I am 99% sure that most of CRT would agree with me on this. The problem, however, is that there are 2 ways. Either Firestone is a game like Mayflower, focused on gameplay, catching criminals, stuff like that, or Firestone is a roleplay game, like it pretends to be, where you get fun from roleplaying situations and interacting with other people, but then there is not enough focus on roleplay like it should be. And Firestone is stuck in the middle of either ways and can’t decide which one is it, which prevents good roleplay and prevents good game experience as well.
Before I say anything, I have to point out, that I do have enough experience in being an administrator of roleplay and not roleplay games. First of all, moderators are indeed players of the game, nobody prevents or should prevent them from playing it, however the duty of being an admin or a mod is that you have to do both at the same time. If you are afraid of giving mods more tools because you are afraid of abuse, then I guess it means that the standards for being a mod should rise in such situations, hm? And if you want mods to enforce roleplay rules, then they should be fit to do so, not just people with :ban commands. Without administration roleplay enforcement is not possible, I think you understand that, so if mods will not have necessary tools to enforce roleplay rules, then they won’t be enforced, makes sense, doesn’t it? Mods do not have any constant flow of information that would allow them to enforce the rules around the whole map, not just around the bus stop they are standing at, live chat and action logs are things that provide that flow of information, they also allow mods to gather proof of rule violations by themself, instead of having to rely on people to send them proof all the time, which is wrong. As well, mods do not have any consistent presence in the game, which again causes disorder, because in order to get somebody punished you have to wait for a mod to get online and manage to get proof of somebody violating the rules, which is not that easy for most of the people. If you have a massive community like Firestone has, then you must have efficient mods, otherwise it just won’t work, you can’t deny that.
I 100% agree with you here, V2 should’ve stayed in paid access. However, I think that having a whitelist, that would allow for filtering out incompetent people is basically the same, except without involving any robux in this.
Let me correct myself. Using /me’s EXCESSIVELY and making them MANDATORY is retarded, not their usage itself. Usage of /me’s themself is actually indeed very important for high quality roleplay, I agree with you on that, but it should not be too excessive or mandatory and replacing such things with gameplay abilities and tools instead is a thing that I really really support and is one of the reasons I have high hopes for V3. Roleplay is not just all about /me’s, it’s about how you play the game, might as well just play a text roleplay game instead then. Regarding me, that is an unreasonable assumption, that I do not understand the quality of roleplay, I can guarantee you, that I can provide better roleplay than most of people in Firestone. If I would not have any experience in roleplay games and stuff like that, I would not write this post in the first place. There is nothing bad in wanting to use your tools without having to do things like -pulls out the gun-, -turns off safety-, -pulls back the bolt- and all that, again, could just play a text RP game instead then.
Incase anyone misunderstood, I want all the people here and especially you, Env, to understand, that I am not the one who is against roleplay, otherwise I would not join Firestone in the first place and especially I wouldn’t write this post at all, I just wouldn’t care. I am for roleplaying, and I want Firestone to become what it was before V2 became paid. What I wanted to say by this post, is that Firestone became less roleplay and more of a vanilla GTA Online experience, a constant argument of “who frped first” and blaming everyone around you for not roleplaying, and people fail to acknowledge that by pretending to still be roleplaying. I wrote this post because I wanted people to stop pretending and admit that this is an issue, and we all are here not roleplaying anymore, we are just pretending to, and I can easily show a lot of examples why is that true, and if we will keep pretending that everything is fine, then we will stay like that.