Engine revving system for civs in sports cars. 10 revs every 2 minutes with a loud rev noise
(literally just a noise, no physical mechanics beside a keybind to rev the car engine
boat engine sounds…
Everytime you shoot a bullet with a semi-automatic there is a .1% chance (or more idk) of the gun jamming and not firing a bullet.
NLR shouldnt be a thing, but I feel like leo’s should not be able to camp the cd’s waiting for a crim to respawn before crims can even get a car out. like they should atleast let the crim get in their car, and whatnot, to try and chase them.
Simple bug fixes. Examples:
Medic 78 passenger seat doesn’t work and it has cop sirens instead of FD sirens
Medic 78 has no airhorn
Station 2 helmets are not updated
Add buoyancy to helmets so we don’t immediately sink in water (could add lifejackets or something too but i’ll do a separate reply for suggestions)
All rigs handle extremely poorly (very wobbly, poor steering, flip very easily)