Cruise Control
Add a HUGE bank in a city pls. All v2 has is tiny banks with one entrance/exit. We should have one large bank with multiple entrances/exits. And name it âThe Bank Of Firestone,â or something. This would be more realistic and allow criminals to have a higher chance of completing a robbery as itâs a bit too hard right now, especially when itâs possible for us only to steal 500$. Thatâs less than the price of the drill. This large bank could even have employees and or security under the bank business under Commerce.
Make it so the DPW Garbage truck has a capacity(10-15), and an actual drop zone is made at dump for us to dump it off there.
Iâm actually pretty excited for V3! Only a couple months away. My suggestions:
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Roads - They should be able to change color after a certain amount of time (from how many people go on them). We could have DPW paving the roads, physically applying pavement, etc. We should also introduce cracks in the roads as well to be repaired, physically being able to happen, no role-playing them. It should be the same even if the server were to refresh.
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Construction: We should implement construction on buildings. Crumbling over time, the fixing of the buildings (no role-play).
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Steering wheel animations (makes it more realistic).
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A GPS system to be able to acknowledge where youâre going if youâre a newcomer or you simply donât know how to get somewhere. It should be built into the car.
Thatâs all for now! Comment your ideas below, itâs only 1-2 months away.
Picklocks so people can break in to cars and LEO cars. Make SCSO and FSP have a Car Theft Enforcement Sub-Division to oversee with any car thefts etc. Picklocks will be located at the illegal dealer but for a high price to make it rare. Also make it like a mini challenge/minigame.
these for either dot & dpw (fed said something like this in early 2019 but not heard much since)
We need flashlights as whenever I am towing in a dark area, I canât see a thing. With flashlights, this would help.
facts
I think we should have GOOD intro music, the ones we have in V2 suck.
Nah, the intro songs are bangers.
RPGâs
we do be boppin to the V2 intro music especially when people like me have slow PCs, longer time to bop
Roads idea is interesting but will most likely not make alpha. I will raise it up as I especially like this idea. As for construction, seems way too complicated right now to deal with, the steering wheel animations (donât quote me on this) should be a thing, and a map will most likely be in v3.
DOT would be paving the roads, not dpw.
ayyy lets gooo
bet that sounds dope
no cap we should have car damage. we should have a couple levels of car damaging.
one level should be like minor exterior damage.
second should be slightly interior and a lot of exterior damage.
third should be the engines busted, tire pops and/or interior/exterior damage to a moderate level
fourth should be both severe exterior and interior damage, car no longer is able to function.
thanks its just an idea i had in mind, we should have some sort of physical repairy being done by dot with tools to fix the blemishes the vehicle has after going thru damage! it should be like this with damage till they respawnâŚ
THANKFULLY THIS SOLVES THE RAMMING WE SEE. the constant ramming will fix, a head-on collision with a car is automatically a 3 and by then the cops can intercept! boom! lmk what u think
thx
The car doors should be openable and closeable so this would be more realistic. This would also help DOT and DPW so someone doesnât get inside their vehicle every 3 seconds. To open it, click the door handle and it would say âOpen Doorâ and to sit, you would have to click the seat.
Itâs already planned for V3. @JackTheKrazyGuy
Make it so when you are hit by a car you rag doll for 10 seconds, you also lose 5 health. You canât die from this just get damaged. This would help determine when LEOs should use Lethal Force