As all of you know about the constant FRP’ing in the county, combat logging, and fraud, I’d like to make a proposal to all of those which of whom, have the ability to ban players in-game, for violating these rules. As the game states, that “FRP, Combat logging is against the rules” but apparently people disobey that, and combat log or FRP from the cops. My idea is that, every single LEO that has one of these encounters should report the name, and attach it with proof and after that sending it to an in-game moderator. As a matter of fact, there should be more in-game moderators, with schedules they can handle (schedules such as POST’S Modified Activity Hours, etc). This should take effect more often, to avoid these situations. It’s up to you to decide, I respect your opinions and thoughts.
how about we just hire some trustful people to moderate the game instead of relying on developers and reports
I’ve brought this up to fed discussing development stuff, etc. He didn’t seem into it, but I think it’s a great idea to have an in-game moderation team.
@PewDiePie Exactly! That’s my plan, because developers never get on the county as often as others. My proposal is that there should be like a survey or exam, for people trustworthy enough to never abuse of his or her’s admin. They must pass the survey or exam, to make sure if the people are fit for the position, if not they will be declined and if an ingame mod is caught abusing his or her’s admin, they will be banned from the county. Also, for filing reports of FRP’ers, loggers, and fraudulent imposters, they could send proof of t he names as I stated above, and send it to the mod, the mod will go in game to see what’s the problem, and then can easily ban the player from the game. It depends on the severity how long the ban can go from a week ban - a permanent ban.
So I assume you guys won’t be crying in the DMs of developers when you “falsely” banned? A large game like this isn’t meant to be toyed around by administrators. This is a roleplay game that functions on its own without a third party control such as an administration. I’ve seen many other games that utilize admin and make it completely unfair for people, and having tons of people with these permissions is just going to cause problems. Exploiters aren’t something that happen every minute, so we will continue to try our best to take care of it. Thank you for your concern.
@Straphos I agree with that, but then most developers don’t take the time to respond when there is an exploiter, and it’s usually the same few developers, (you,jish, colorful or furry) and the emergency game mods in which I only really see airplane enforce. I believe if there were more people that devs maybe had a application to do, and pick the most trustworthy in your opinion, it would work for the better.
I understand where you are coming from, and I personally will try to push myself harder towards dealing with these situations. I am not really fond of the whole moderation team idea, because as you know, Firestone is very toxic. That being said, a lot of people are going to solely do it for power and to be able to boss around others in the game and threaten them. It’s just not something that I feel will go well and I think there are better ways of dealing with it. I mean, we already have some people who are exploiting the developer position to make themselves look good, so yeah, I would not be surprised. In addition, some FRP rules are very controversial and are a grey area, so having a lot of people enforcing these confusing rules would make unjust punishments and generally just a lot of havoc.
yeah true igy
Then probably something like complaints…?
@Straphos I thank you for taking a deeper look into this topic, as others do not really care that much about moderation;. Although, I think it would be better to have a complaint system for these type of FRP’ers, etc.
I think this could work. Straphos has made excellent points. But, I feel if a moderation team was created, and was actually monitored and not set up to fail it wouldn’t. Pick out trusted members of the community that have been here awhile and haven’t done stupid shit. Hell, maybe even do community wide votes for each new mod.
Yeah I’d say no for sure. I’ve seen a lot of rp games with admin/mod teams. In fact id say most rp games have admins and boy, they abuse people a lot. It’s not because they do it on purpose its usually because rp rules can be confusing and a lot of people misunderstand the rp rules trust me a lot of people do. And some people have there own definition of ‘frp’ which can and will result in a lot of people being banned for no reason which will bring in tons of appeals. I’ve already been banned 3 times wrongly (othereise id still be banned) I think instead, we need to focus on teaching citizens RP rules and FRP rules better. Like they need to update the Citizenship test and have all the frp rules on it and you have to put a check mark where it could say ‘Do you agree to RP, and not FRP’ or something like that because too many people don’t know all the official rp rules. And some abuse the current RP Rules by changing them up.
Otherwise, after long time of work, there could be an automatic ban system i’d suppose, or ban requests for the individual that logged, FRP’ed, but in advance, the ban notice will be sent to the individual and if the individual wants to appeal, the appeal information will be hard, and must require honesty.
Thank you for the information.
Well, what I feel what can happen is, “in-game administrators” cannot have the power to use other commands besides :warn :kick :ban and :alert. These commands have to be used strictly and the “in-game administrators” have to go through a POST like system before they can have their administration powers. The :warn could be so as like if you get three in a certain amount of time, the game auto-kicks you. Then, if you get a certain amount of warns in a certain amount of time, the game auto-bans you and is stored in a trello. All of the commands can be used to where the “in-game administrators” can be trained on scenarios of when to kick, when to warn, and when to on-site ban.
We have implemented a moderator team since then; thread locked.