When taser probe contacts, add a print statement in the console

When the taser probe contacts, make the main script print “player has deployed his taser on [hit.Parent]”

What will this do you might ask?

We’ll find people who like to do this.

5 Likes

Support!

Signed
Kro_x
POST Junior Instructor
SCSO Deputy 2S23

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no support,

if the dev’s cant add DoC’s hat they wont add this

3 Likes

ikr (5 characters)

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No support,

Seems pointless, doubt the developers would like to waste their time on an NPC.

2 Likes

And who said it’s just for that NPC?

It could find people who happen to misuse the taser outside of the car spawned (e.g tasing another officer, tasing a civilian (accidentally/purposely), and whatever).

Well yeah, but I doubt they would do it anyways.

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i dont think people tasing the car dealer worthes it

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plus it doesnt really affect the car dealer in any way

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literally only fed would be able to see the print

they’d have to have it send the name to a trello board or discord webhook or something

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client logs exist.

2 Likes

so then the person who tases the person can see they did yay!

or u could use a remoteevent to print it for everyone i guess

you love contradicting yourself

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of course

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lol. If a LEO tases a car spawned NPC, is it considered assault?

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it is considered feminist rape

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ehhh.

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All the NPCs are male tho. Also, why aren’t there any female NPCs?

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and there is no way to make it so the npcs dont move at all? we wanna jump to scripts and shit to make the game even more laggy?

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because fs doesn’t get many females and devs probably don’t think about the gender.

2 Likes