V3 Callsign Setup

Nice.

2 Likes

Hmmmm.

2 Likes

Love it, but 1 issue

Criminal: Name and Badge
City officer: “####### Philip_Forth”

Hopefully Roblox filter don’t mess it up.

8 Likes

@FederalLaw what about dpw waste management

2 Likes

what about probie callsigns?

3 Likes

yikes

3 Likes

I would assume WM would run with normal callsign and WM## callsigns will be removed

2 Likes

SCFD isnt gonna be able to function like that if there are multiple people on the same rig

5 Likes

I think DOT callsigns are weird

1 Like

they don’t need a sep callsign tbh

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designate whoever is the CO on the rig to do radio

1 Like

you see SCFD can be quite slow sometimes and forget that so /shrug

2 Likes

trust me, I know lool
will take some adapting to but can be done

3 Likes

uhh there is a lot of people in platoon 2 which uses 2S##, if all platoon 2 get transfered to platoon 1, they won’t fit, it’s better to just let 3S## for swat and leave 2S## and 1S## for patrol

3 Likes

Completely useless, might as well just walk

2 Likes

It’s done this way in order to introduce limits to how many members a dept can have (which is good considering the amount of LEAs V3 will have)

2 Likes

so people will get fired for no reason?

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It would be up to the department. For example FSP could do F50-F99 or assign them a patrol callsign like 1F78

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You can add a bypass for callsigns! It may be against TOS but they wouldn’t know… would they?

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All text that players can send (which would count as callsigns as its a part of player input) must be sanitised and filtered.

1 Like