Alright, fellas, Iโm going to keep this real short and sweet. Crime in Firestone hasnโt really been that great in a very long time. Now we do, undeniably, have some great criminals who have earned the respect of relatively everyone in Firestone, however, crime as a whole just isnโt that great anymore. The sense of pride and the ability to roleplay that once existed in Firestone, has ceased to exist. Now, I wonโt pin all the blame on the criminals, as many cops, legislators, and other people within our government are partially at fault for the lack of roleplay. Criminals have become less motivated to interact and roleplay because of pick and choose jail times, extremely expensive illegal firearms, and the extreme difficulty behind performing certain actions, such as robbing a bank or performing kidnappings, or whatever. And then thereโs the few who come to Firestone with zero interest in actually roleplay, theyโre just here to create a mess for someone else to clean up. As for the cops in Firestone, Iโd say theyโre suspect #2 for the ongoing problem with crime. Between the overt and unchecked abuse and misconduct, the misuse of their tools and abilities, and them performing certain actions to make the lives of criminals hell. A line needs to be established between crime deterrence, and game-ruining crime prevention. Historically speaking, legislators generally pass legislation to add to their portfolio. I donโt mean that in a way where Iโm calling them out as individuals, itโs just how things work in congress. With that being said, they have a tendency to pass laws that quite obviously disrupt the basic day-to-day activities of roleplay in Firestone. While they donโt account for a large portion of the blame here, theyโre still at partial fault for their tendency to pass poor legislation without consulting the people. Often times, criminals will reach out to these individuals in an attempt to mend potential problems that have risen as a result of their legislation pieces, only to be ignored and be viewed as inferior humans simply because they do crime. As a whole, crime is often bagged on heavily by the community, and criminals are unnecessarily harassed strictly because of what they choose to do in game. Personally, being someone whoโs participated in verbally mistreating criminals, I regret my actions after seeing what they go through. What people donโt realize is that we rely on these individuals to give law enforcement, government officials, etc to do, they are one of the foundations of Firestone.
Slightly shifting back to the topic at the start of the rant, crime hasnโt been the same in a long time, and Iโm mainly referring to organized crime. From my point of view, organized crime never had a proper grip in Firestone, hence why barely any organizations survived past a few months from inception. The constant failures and inadequacies have been the result of a lack of interest in roleplaying, a lack of leadership, and the absence of structure within these organizations. I donโt mean this in a way to offend the leaders of previous gangs and other organizations, but it seems like many of them werenโt interested in roleplaying. They were more interested in the actual gameplay itself. Now that we have a more prominent agency dedicated to organized crime, I feel that now is the perfect time for organized crime groups in Firestone to make a potential comeback, hence why Iโve launched my own campaign to form an organization. I encourage those criminals, especially some of the more notable ones, to give another crack at creating organized crime groups. Now, in my eyes, is the perfect time to make those attempts. Weโre closing in on v3, v2 has received quite a few beneficial and healthy updates, and now thereโs an entire department dedicated to combatting organized crime. Thank you for reading another episode of my ranting, have blessed night. See you out on the streets.
Signed,
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