Stapleton County v3 Update Logs

Update Log 4.03.2020 - 11:26 PM EST

  • Alpha badge will now be awarded to Early Testers and Alpha players.
  • Booking Computers were fixed.
  • Prisoners can now see what charges they received. The Jail UI was updated to include rights, charges information, and ability to hide.
  • Lockers were added for several teams to equip gear.
    • Sheriff’s Office: SWAT Helmet, Toolbelt, Campaign Hat
    • State Patrol: Toolbelt, Campaign Hat
    • Department of Transportation: Toolbelt, Yellow Hard Hat, Blue Hard Hat, White Hard Hat
    • National Guard: Infantry Cap, Military Policy Beret, Ranger Beret, Infantry Beret
    • Homeland Security: Toolbelt, Formal Cap
    • Fire Department: Defibrillator
    • Park Service: Cowboy Hat
  • Spawns for Department of Public Works added.
  • SCFD Vehicles added.
    • Lockers are available in ambulances for defib revive system.
  • Call for help is ghost if no SCFD are on. Cops can no longer extend respawn if there is no FD on.
  • Officers who have prisoners grabbed in cuffs are godded. This is referenced by the circle icon above their heads.
  • National Guard now have guns
  • Car dealership and vehicles were updated.
    • Animations added for players in vehicle
    • Reduced axle turn speeds on all current vehicles
    • Introduced DPW Freightliner Sweeper
    • Repaired configuration files in SCFD ambulances, restoring full functionality
    • Fully evaluated and made fine tune updated to all civ cars
    • Introduced Civilian Ford Taurus
    • Several wheelbase collision edits, many vehicles no longer have wheelbase collision issues
    • Torque fixes on several vehicles
    • Rescripted car dealer. Now more efficient, it includes built-in despawns for leaving and spawning a new vehicle as well as anti - spam
    • Team locks introduced into vehicle module
    • Fixed insane reverse acceleration
    • Suspension tweaks applied on several vehicles in hopes of addressing difficulty with boarding sidewalks
    • Introduced Tesla

Game was shutdown to push update to all servers.


This game is still in Alpha and bugs are expected. If you are receiving a bug, be sure to press F9 and check your local console logs. If there are any red or yellow text that you think is relevant to your issue, screenshot the console log and direct message GetEnveloped. A response is not guaranteed.

All vehicle bugs should be directed to Lidels. All regular scripting bugs should be directed to GetEnveloped. All building bugs should be directed to colorful_parrots.

v2 will no longer be developed, officially. Should there be a game-breaking issue, then the game will be updated, but otherwise there will no longer be any changes to the game.

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Update Log 4.15.2020 - 9:00 PM EST

  • When walking away, locker UI will automatically disappear.
  • Radio now has proper callsign naming conventions.
  • ERU can now be scrolled further down to see all units online. ERU moved to top right of the screen.
  • 911 system implemented.
    • If multiple people are using same callsigns, unexpected results may appear. You should use your department-affiliated callsigns from this update onwards.
  • If you sit, keybind actions will no longer appear.
  • You can no longer sprint when detained.
  • You can no longer jump when detained.
  • Callsign on radio is now aligned. Color has been changed to Cyan for ease on eyes.
  • If suspect logs when detained, they will automatically be arrested for 20 minutes with the charge “Logged to Avoid Arrest.”
  • Player Database released. You can now view arrests and citations. These are accessible to the public through booking computers.
    • For buildings with interiors, booking computers (to arrest, etc) are now the physical computer objects on the tables.
    • They will be available in LEO vehicles in a later update.
    • Database computers are also available at the Capitol and Courthouse for public viewing.
  • Arrest charge search is no longer case sensitive.
  • Citations added.
  • Radio chirp updated.
  • More temporary tools added for multiple teams.
  • Backpack is hidden when detained, dead, or imprisoned.
  • ATM released.
  • Sounds added to most UIs that originally did not have sounds.
  • Cutscene parts are pre-loaded in attempts to show a fully loaded airplane when loading.
  • Couple road name fixes.
  • Road sign collision fixes.
  • Arborfield housing completed.
  • FBI building exterior added.
  • SCFD Station 4 added.
  • Terrain updates and fixes.
  • Pushed local steering to all vehicles
  • Introduced small DoT fleet
  • SCFD Tower 13 will be available next update, as I need to build an autonomously functioning third axle for all double rear axled vehicles.
  • DoT’s Tow functionality has been temporarily disabled due to a small bug pending fixes.
  • Fixed Tahoe Collisions
  • Fixed Taurus Collisions

Game was shutdown to push update to all servers.


This game is still in Alpha and bugs are expected. If you are receiving a bug, be sure to press F9 and check your local console logs. If there are any red or yellow text that you think is relevant to your issue, screenshot the console log and direct message GetEnveloped. A response is not guaranteed.

All vehicle bugs should be directed to Lidels. All regular scripting bugs should be directed to GetEnveloped. All building bugs should be directed to colorful_parrots.

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