Okay so recently, criminals holding out storage has been an extremely common occurrence, mainly due to it’s layout making it easy to camp, however another thing that is appealing to criminals is the ridiculously high invisible wall around storage.
This invisible wall serves absolutely no purpose, I see no reason for it, the following problems are caused from it:
Glitches everyone’s fire, if your camera is outside the wall it will just shoot into the air
Prevents units from being able to shoot into storage from the outside (snipers etc)
Prevents units attempting to enter by going over the fence
Prevents tactical units from using grenades without running out into the open and getting mag dumped
I am not really sure why the wall is there, whatever reason it may be it creates a collection of other problems in the process.
The wall was added to prevent criminals from just straight jumping over the fence into the storage after robbing a bank or whatever during a pursuit. This was prior to the storage use cooldown update, but even then it’s still pretty dumb how they can immediately store dirty money and it takes courts forever to be able to search and seize (meaning 99% of the times they keep the dirty money to clean out later).
No one ever told me there was an invisible barrier on top of storage so it took me flashing myself to realise. It’s really annoying when crims just camp the door and gate inside so you can’t flash or breach properly without at least one person dying.
In that case I think one solution would be remove the wall and then at make it take 5-10 seconds to open the locker before storing stuff, this would prevent crims from being able to instantly store guns right in-front of LEO’s and is kinda realistic as it would take that time IRL, solves the same issue and then prevents guns from glitching out badly at storage in shootouts.