Alright, here’s the plan.
The script will connect on the event that player’s health has changed.
Within 15 seconds if this player leaves it registers in a Trello or other alternate system, where from there developers can ban the user.
This is designed to fight the combat loggers that leave during gunfights or reset during gunfights.
More details available below.
RESETTING
•Just like the reset ability during the loading, disable it when damage is taken to the player. Disable it for 15 seconds.
•If a player dies, we now know they did not reset.
COMBAT
Two ways to combat this, such as:
•Register the reset and place a ban
•Disable the reset button.
What do you think?