This feature would punish dangerous driving from both police officers and citizens , basically ram into an object and your vehicle takes damage depending on your speed, this would prevent FRPers ramming into you on purpose to get your car damaged. If your car takes too much damage/loses too much health it would just stop driving and start smoking. This would apply to both police officers and citizens, to keep it fair police cars would get the same health as citizen vehicles.
Now, a similiar suggestion was made back in May 2018 and a bunch of people said that It would cause lag but I’m unsure how. If someone who actually devs/used to dev was able to explain how and why it would lag, that’d be wonderful. I have seen other games use this and it works without any problems.
The reason why I’m suggesting this is because of the endless reckless drivers in Redwood, some of them doing anything they can to annoy the police. This could reduce some of that reckless driving and ramming into cars or buildings. Looking forward to your opinions
Adding to that you would obviously have to repair that car somewhere